Latest Updates
-
Chana Masala Recipe: Experience Dhaba Style Authentic Taste -
Struggling With Oily Skin This Summer? Simple Tips to Keep Shine Under Control -
Garlic Bread Recipe: The Cheesy Bakery Style Trick You Need -
Soha Ali Khan Swears By This ‘Gentle Game-Changer’ Lemon Drink for Gut Health: Full Recipe Inside -
World Health Day 2026: You’re Not As Healthy As You Think—Here’s Why -
One Pot Easy Lunch Recipe: Flavorful Veg Pulao -
Karan Aujla India Tour Controversy: Lucknow and Ludhiana Shows Cancelled—What Went Wrong? -
Kissing Disease Linked to 3x Higher Risk of Multiple Sclerosis: What You Should Know -
Feeling Drained in the Heat? 10 Healthy Drinks to Sip This Summer -
Happy Birthday Rashmika Mandanna: Steal Her White Looks For Easter 2026 Festive Parties And Celebrations
47 Per Cent Of Smartphone Gamers Are Women: Facebook
Smartphones are the most used gaming devices for people globally, and across 12 countries, 47% of all smartphone players are now women, a Facebook study has revealed, adding that gaming on mobile devices is increasingly becoming popular among women.
Facebook's data analysis and storytelling team Facebook IQ commissioned a market research company, TNS, to survey people of ages 18+, spanning 12 countries representing North America, Latin America, Europe, the Middle East and Asia on their use of mobile as a gaming device.

The survey found that on average, smartphones are the top gaming devices for users, at 71%, followed by computers at 64%, tablets at 34% and video game consoles at 26%, adweek.com reported on Tuesday.
The survey also analysed the habits of mobile game spenders (that is, users who play games on mobile and pay for games on at least a monthly basis) and found that these spending players were 2.7 times more likely to stay in-game for a "sense of community and belonging" than mobile non-spenders.

These spenders were also found to be 2.3 times more likely to stop playing games than non-spenders, if community members stopped playing.
"On average across the 12 markets, 68% of mobile game spenders said they discover games via social networking platforms. Other popular discovery sources were photo and video services at 57% and chat apps at 54%," the report said.
A total of 34% of mobile game spenders said they discover games by word of mouth.
Inputs From IANS



Click it and Unblock the Notifications











